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Joined 6 months ago
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Cake day: June 29th, 2024

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  • Maybe tangential but this reminded me of how much I hate setting up systemd timers/services. I refuse to accept that creating two files in two different directories and searching online for the default timer and service templates is an okay workflow over simply throwing a cron expression next to the command you want to run and being done with it. Is there really no way we can have a crontab-equivalent that virtually converts into a systemd backend when you don’t need the extra power? I feel like an old person that can’t accept change but it’s been a decade and I’m still angry.




  • I just did this, and these were my rough steps:

    1. Backup from Molly-UP
    2. Write down the code
    3. Install normal Molly from FDroid (you don’t need to remove Molly-UP yet)
    4. Open normal Molly and import the backup, log in to your account etc
    5. In your mollysocket instance, run mollysocket vapid gen and use the key as MOLLY_VAPID_PRIVKEY environment variable in docker compose, or however you’re running mollysocket.
    6. Go to notifications and change the notification type to UnifiedPush, and scan the QR code from your mollysocket instance. (I was having trouble scanning the QR code when it’s printed out via CLI, maybe because it was white on black, but the QR code from the web server page (port 8020) worked)
    7. Uninstall regular Molly-UP when you’re ready

    No real trapdoors or anything; I spent the most time trying to get the QR code to scan before finally getting it to work via the web server page.



  • I’m not sure what a good written guide for manually running linux games is off the top of my head, but generally yeah you install Lutris, install the latest Proton-GE version through e.g. ProtonUp-QT, create a game entry in Lutris with a “Prefix” location dedicated to your wine prefix, pick Proton-GE as the runner, copy the game into the generated prefix, target the normal EXE, and launch it. Sometimes if a game isn’t launching you’ll need to use “winetricks” to install vcrun2022 and dotnet48 dependencies into the wine prefix, since each Wine prefix is sort of like a copy of windows, and windows has a handful of dependencies that games sometimes rely on. I’ve heard you can also just add the game as a “non-steam game” to steam, but I’ve not bothered as Lutris gives more control. Again I can’t vouch for any specific guides, but the keywords from this post should help target a general direction to move in.





  • I’m planning on at least doing Arches. I don’t know if The Smoke Room will ever be finished but I’m down to try that at some point also. I’m still on the fence about Adastra; I’ll probably get around to it at some point but it looks so different to what I really liked about Echo so I don’t know if it will really grab me the same way. I’m not a furry but I did grow up gay in Hicktown, USA, so Echo’s story sort of knew right where to hit me to cause maximum emotional damage.





  • The previous person was worried that Valve wouldn’t be able to convince “a sizable chunk of users” to move to Linux because all of the software they sell is written for Windows. If we apply a little bit of critical thinking, we realize that Valve has actually already thought of this(!) and applied a different(!) solution that solves the same problem(!) without requiring “everyone to write software for something that’s not the platform nearly all users are running”. If you want to see Valve’s attempt at getting everyone to switch to Linux without using compatibility tools you should look into how successful their Steam Machine campaign was.


  • Nice, I’ll have to watch this. A quick skim through the YT comments says that it’s AMD drivers which is the only thing I could think of. Linux Mint 21 actually has an “EDGE” iso which has a newer kernel version, and Linux Mint 22 is instead going to track the latest HWE kernels, so my understanding is this type of hardware problem should be a thing of the past at least in Linux Mint’s world. I don’t know if Ubuntu has their own plans or not.


  • They’ve more or less already done that with Proton and DXVK. Nearly all Windows games “just work” on Linux without developers needing to change anything. TBH whenever big studios develop Linux versions of games they’re usually not well-done anyway; for now it’s better if people develop with their comfy Windows tools and let compatibility tools take care of the translation. When the balance shifts to Linux dominance we can start pressing on them to learn how to use Linux SDKs.




  • TechnicallyColors@lemm.eetoVideos@lemmy.worldFurry P██n is Good P██n
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    4 months ago

    You keep using the word “animal”, but anthropomorphic cartoons are not real animals. Attraction to real animals is not what being a furry is. (You already know this, you are using the term in a loaded way in order to say one thing but mean another) (this unfortunately does not convince anyone).

    There’s nothing inherent to being a furry that demands a “delusional fantasy” (you would know this if you knew what furries are). You call yourself Deceptichum and have a transformers avatar - you may be at risk of being in a “delusional fantasy” if that’s how you want to classify the people with anonymous names and furry avatars!

    So where is the part where the “world is a worse place” because of furries?