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ZeroCool@feddit.ch to Technology@lemmy.worldEnglish · 3 years ago

Unity will start charging developers each time their game is installed

www.engadget.com

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Unity will start charging developers each time their game is installed

www.engadget.com

ZeroCool@feddit.ch to Technology@lemmy.worldEnglish · 3 years ago
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Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user,” the company wrote in a blog post announcing the change.
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  • Scrof@sopuli.xyz
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    3 years ago

    Godot FTW

    • PostalDude@links.hackliberty.org
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      3 years ago

      Darn! Beat me to it! Been using it for 7 years after switching from unity and haven’t looked back!

  • Granixo@feddit.cl
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    3 years ago

    The Unity userbase:

  • DarkGamer@kbin.socialBanned from community
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    3 years ago

    What a gift for epic games. Glad I never wasted my time learning Unity.

    • MrMcGasion@lemmy.world
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      3 years ago

      Yep, hopefully Godot ends up being the real winner, because with as many AAA studios that have started to abandon their own in-house engines in favor of Unreal, it’s starting to feel a bit like Epic is going to end up with more than a healthy share of the market.

  • romaselli@lemmygrad.ml
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    3 years ago

    This is a great opportunity to tell people about Godot, a free open source engine that has been killing it lately.

  • CALIGVLA@lemmy.dbzer0.com
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    3 years ago

    As if Epic needed any more help completely obliterating Unity in every conceivable way.

  • whodoctor11@lemmy.ml
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    1 year ago

    deleted by creator

  • green_square@yiffit.net
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    3 years ago

    Where were you when unity killed itself?

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