• BlameTheAntifa@lemmy.world
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    6 days ago

    Wukong for best story? That game has more of a premise than a story. What are my Steam peeps smoking?

    The rest is disappointing, but not surprising.

    • Poopfeast420@discuss.tchncs.deOP
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      6 days ago

      The Steam Awards are mostly just “what’s my favorite game” or “which game have I heard of” for all categories. It doesn’t matter if the game fits or not. For Wukong it’s additionally “where was the game made”, since it’s one of the few high profile Chinese games (outside of China) and Steam has a lot of Chinese users.

    • AbsolutelyNotAVelociraptor@sh.itjust.works
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      6 days ago

      It’s probably all because it didn’t win the GOTY in the games awards so all the fanboys went to make their game win something.

      The game is not goty material, and for how shitty the devs are, they don’t deserve crap.

    • PolandIsAStateOfMind@lemmy.ml
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      5 days ago

      Action games with few linear cutscenes between hours of finger break wins those awards almost every year, simply because they are more popular. I was actually shocked last year when a game with actual story won that cathegory.

    • Hyacin (He/Him)@lemmy.ml
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      5 days ago

      It sounds so obvious, but it’s actually really profound and has left me contemplating!

      Comment of the year! 🏆

    • Noxy@pawb.social
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      6 days ago

      neither Red Dead Redemption nor Elden Ring were released in 2024, what the hell?

      I adore Elden Ring but DLC doesn’t count as a whole new game.

      • Mirodir@discuss.tchncs.de
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        6 days ago

        Labor of Love award is specifically for older games that are still seeing love from the devs. I’d argue with them releasing a DLC of such quality that many people wondered if a DLC could win game of the year it deserves the nomination too.

        • Noxy@pawb.social
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          6 days ago

          Stardew Valley and Terraria are way more deserving. Not even paid DLC, but free and substantial game updates.

          • borari@lemmy.dbzer0.com
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            5 days ago

            Yeah, I agree. Labor of Love should be something like Terraria, Stardew Valley, the No Man’s Sky turnaround, the content released with the BG3 patches, CP2077 patches, etc.

            Releasing paid DLC is just labor, not a labor of love.

          • BlackAura@lemmy.world
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            6 days ago

            Pretty sure they have also both won prior awards.

            Huh. 2022 Terraria won labour of love. Stardew Valley has won other awards but not labour of love that I can see.

    • excral@feddit.org
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      6 days ago

      Same for me, I haven’t even played any of the winners. But I consider it quite healthy sign for gaming that I had a great time without even touching the most popular picks.

  • absquatulate@lemmy.world
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    6 days ago

    Not sure what I expected. Every year I miss the mark on all but one or two categories. Not sure if it’s because I’m out of touch with the gaming community or the gaming community is high. Probably the first, but people seriously picked Elden Ring for labour of love? Farm Sim for sit back and relax? RDR for soundtrack? The community has spoken I suppose.

    • SkyeStarfall@lemmy.blahaj.zone
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      6 days ago

      It’s definitively the latter. Steam awards are mostly considered to be a joke. The actual interesting and well-deserving games rarely ein anything,.usually because they’re more niche

      I mean, hell, starfield won the innovation award last year. I think that’s the biggest joke award that has ever been lmao. That game is about as innovative as a french fry

    • snugglesthefalse@sh.itjust.works
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      5 days ago

      Farm sim is a chill game. Elden ring has a pretty dedicated fanbase. There are definitely other games that I’d put up for labour of love though. Not sure how I feel about rdr soundtrack.

      • jballs@sh.itjust.works
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        6 days ago

        Seriously what is up with the German love for sim games? I’ve tried the farming sim and truck driving sim and it just feels like having an extra job that I don’t get paid for.

        • bountygiver [any]@lemmy.ml
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          6 days ago

          well for people who enjoy those work itself, it’s essentially living a fantasy where you actually get rewards for doing a good job.

        • SkyeStarfall@lemmy.blahaj.zone
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          6 days ago

          I can’t tell you exactly what it is, but simulation games are nearly always satisfying for me

          Probably because it’s a sped up, consequence free, approximation of the real thing, without any of the entry cost but with a similar satisfaction for succeeding

          And like, it’s not like other mechanically complex games are really that different. All a game is, aside from the story and art part of it, is problem solving and surpassing obstacles

    • KoalaUnknown@lemmy.world
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      6 days ago

      I would have been ok with TCG Card Shop Simulator winning but Farming Simulator???

      Webfishing was robbed.

  • Kaputnik [he/him]@hexbear.net
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    6 days ago

    Lmao at “most innovative gameplay” being Liar’s Bar. A game where the only gameplay is playing the card game cheat, which is so well trod that you could play it on Neopets. The only difference is that you can die, wow

    • warm@kbin.earth
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      6 days ago

      It’s just a popularity contest, always has been. There’s never any critical thinking behind the choices made.

  • kugel7c@feddit.org
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    6 days ago

    Well there is humour in having a digital version of a thousand(s) year old (bar/drinking) game win most innovative gameplay at least.

  • rtxn@lemmy.world
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    6 days ago

    How Frostpunk 2 didn’t win the best music is a fucking mystery.

    • jacksilver@lemmy.world
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      4 days ago

      I’ve been curious to hear other people’s opinions too.

      I watched some gameplay and it looked like a generic action game. It seemed like a toss up so I’m waiting for a sale or to see if anyone can convince me one way or the other.

      I tried “My Time at Portia” recently and felt duped by that game. It was given a lot of praise and attention when it released (and similarly a game made by a Chinese studio), but felt like a single player MMO with half baked mechanics everywhere.