Chloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 2 年前The world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netexternal-linkmessage-square70linkfedilinkarrow-up1120arrow-down10
arrow-up1120arrow-down1external-linkThe world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netChloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 2 年前message-square70linkfedilink
minus-squarepruwyben@discuss.tchncs.delinkfedilinkEnglisharrow-up7·2 年前Surprised this article didn’t mention Ludonarrative Dissonance, which this seems to be an example of.
Surprised this article didn’t mention Ludonarrative Dissonance, which this seems to be an example of.